All Terms#
- Classic Nerdle
- The original daily game: guess a hidden 8-character equation in 6 tries. It has exactly 17,723 possible answers. Rules in full in how to play Nerdle.
- Green tile
- This character is in the answer and in exactly this position. Greens never move.
- Purple tile
- This character is in the answer but in a different position — Nerdle's version of Wordle's yellow. It tells you what to keep and where not to put it.
- Black tile
- This character is not in the answer at all — or, if you played the same character twice, you used it more times than the answer contains.
- Feedback pattern
- The full row of colors a guess receives, e.g. green-black-purple… Our best opener produces 1,689 distinct patterns across all answers; each pattern has its own optimal reply, mapped in the second-guess guide.
- Opener (starting equation)
- Your first guess, chosen before any information exists — so the same opener is best every day. Our model's top openers are ranked in the strategy guide.
- Probe guess
- A guess played for information rather than as a winning attempt — sometimes an equation that provably cannot be the answer. Optimal play uses probes to split crowded fields; the strategy guide explains how they work.
- Lone zero (standalone zero)
- A zero standing alone as a number, like the 0 in 0+12=12. Equations containing one are valid guesses but never daily answers.
- Guess-only equation
- An equation you may enter but which can never be the answer. All 49,623 of them contain a lone zero. They make good probes.
- Commutative answers
- Nerdle's rule (on by default) that an order-swapped addition or multiplication wins: if the answer is 12+34=46, entering 34+12=46 counts as correct.
- Order of operations
- Multiplication and division evaluate before addition and subtraction, so 3+2*5=13 is valid and 3+2*5=25 is not. Nerdle enforces this on every guess.
- Equals position
- Where the = sign sits in the 8 slots — always position 5, 6, or 7, which correspond to a 3-, 2-, or 1-digit result. Position 6 is most common (59.3% of answers).
- Expected remaining answers
- The average number of possible answers that survive a guess's feedback — the score our solver uses to rank guesses. Explained with real numbers in how the solver works.
- Expected total guesses
- The average number of guesses a full game will take from a given move, assuming optimal play thereafter. The best opener achieves 3.05.
- Decision tree
- A precomputed map from every game state to the best next guess. Ours solves all 17,723 answers in at most 5 guesses — including the two hardest answers.
- Nerdleverse
- The official family of 20+ daily Nerdle games — Micro, Mini, Maxi, Speed, Instant, Pro, Bi Nerdle, Cross Nerdle, and more. Tour them all in the variants guide.
- Mini / Micro / Maxi
- The size variants: Mini is 6 characters, Micro is 5, and Maxi is 10 (with brackets and exponents). Classic sits between at 8.
Put the Vocabulary to Work
The fastest way to internalize the terms is a puzzle with hints on.