All Terms#
- Classic Nerdle
- The original daily game: guess a hidden 8-character equation in 6 tries. Nerdle says it selected 17,723 possible Classic solutions from more than 100,000 valid calculations; NerdleBuddy separately generates a 17,723-form model for its tools. See the official FAQ or our how-to guide.
- Green tile
- This character belongs in this position in the answer. Keep it there when testing a possible answer; an information-gathering probe may deliberately move it.
- Purple tile
- This character is in the answer but in a different position — Nerdle’s version of Wordle’s yellow. It tells you what to keep and where not to put it.
- Black tile
- This character is not in the answer at all — or, if you played the same character twice, you used it more times than the answer contains. Repeated-character examples
- Feedback pattern
- The full row of colours a guess receives, e.g. green-black-purple… Across NerdleBuddy’s model, our opener produces 1,703 distinct patterns. Each unsolved opening branch has a recommended reply, mapped in the second-guess guide.
- Opener (starting equation)
- Your first guess, chosen before any information exists — so the same opening choice can be used every day. Our model’s top openers are ranked in the strategy guide.
- Probe guess
- A guess played for information rather than as a winning attempt — sometimes an equation that provably cannot be the answer. NerdleBuddy’s strategy uses probes to split crowded fields; the strategy guide explains how they work.
- Lone zero (standalone zero)
- A zero standing alone as a number, like the 0 in 0+10-1=9. NerdleBuddy’s model allows equations with one to the left of the equals sign as guesses but excludes them from its answer pool. A zero result is different: the model includes forms such as 10-3-7=0 as answers.
- Guess-only equation
- In NerdleBuddy’s model, an equation permitted as a guess but excluded from the modelled answer pool. All 49,623 such forms contain a lone zero on the left side of the equals sign. This is a model classification, not a claim that it reproduces Nerdle’s complete accepted-guess list. Guess-only forms can make useful probes.
- Commutative answers
- Nerdle’s rule (on by default) that a commutative rearrangement wins: if the answer is 12+34=46, entering 34+12=46 counts as correct — and 9+8+7=24 wins for 7+8+9=24. Players can change this setting; see Nerdle’s current Classic rules.
- Order of operations
- Multiplication and division evaluate before addition and subtraction, so 3+2*5=13 is valid and 3+2*5=25 is not. Nerdle enforces this on every guess.
- Equals position
- Where the = sign sits in the 8 slots — always position 5, 6, or 7, which correspond to a 3-, 2-, or 1-digit result. Position 6 is most common (59.3% of NerdleBuddy’s modelled forms). Equals-sign position breakdown
- Expected remaining answers
- The average number of possible answer forms that survive a guess’s feedback. NerdleBuddy uses it to build the candidate pool and saved strategy; the live solver then ranks its first visible candidate page by expected total guesses. Explained with real numbers in how the solver works.
- Expected total guesses
- The average number of guesses a full game takes from a given move under a named follow-up strategy. In NerdleBuddy’s opener-ranking table, the first-ranked opener, 52-34=18, averages about 2.983 under real Nerdle rules. Compare starting equations
- Decision tree
- A precomputed policy that maps feedback states reached by following its recommendations to a next guess. NerdleBuddy’s saved strategy under real Nerdle rules solves all 17,723 modelled forms in at most 5 guesses. Only nine take all 5; see the hardest-answers analysis.
- Nerdleverse
- Nerdle’s family of more than 20 free maths and number games. It includes daily puzzles, size variants, multi-grid challenges, and custom or replayable formats — not 20 separate daily-only games. See the current official lineup or our guide to the major variants.
- Micro / Mini / Midi / Maxi
- Equation-length variants: Micro is 5 characters, Mini is 6, Midi is 7, Classic is 8, and Maxi is 10 (with brackets and exponents).
- Solver
- A tool that takes your guesses and colours and ranks possible next moves. Nerdle Solver uses the model and saved strategy data to rank suggestions — and it never knows the day’s answer in advance.
- Points (NerdleBuddy)
- NerdleBuddy’s one progress number: every finished puzzle, streak milestone, guide read, and treasure find adds to a lifetime total, boosted on weekends and holidays. The full earn table is on the how-points-work page.
Frequently Asked Questions#
What is the difference between a purple and a green tile?
Green means the right character in the right position; purple means the character appears in the answer but in a different position. Repeated characters are scored by count, so an extra copy can still be black.
What is a probe guess in Nerdle?
A probe is played mainly for information. It may test several unknown characters even when the equation cannot be the answer, helping split a crowded candidate set.
Put the Vocabulary to Work
The fastest way to internalise the terms is a puzzle with hints on.